v Habilidades B/W ~ Liga Mineira de Pokémon

domingo, 21 de outubro de 2012

Habilidades B/W

NameDescription
AdaptabilityThe Pokemon's STAB modifier becomes 2x.
AftermathDeals 25% damage when KOed by contact damage.
Air LockBlocks the effects of weather.
AnalyticRaises the power of all moves by 30% if the Pokemon moves last.
Anger PointRaises Attack to +6 if struck by a critical hit.
Anticipation
Alerts the Pokemon to certain dangerous moves.
Arena Trap
Prevents switching and increases encounter rate.
Bad DreamsDeals 12.5% damage to sleeping opponents per turn.
Battle ArmorPrevents critical hits.
Big PecksPrevents the enemy from lowering this Pokemon's Defense.
BlazeBoosts power of Fire-type moves 50% when at 1/3 HP or less.
ChlorophyllSpeed doubles in sun.
Clear BodyPrevents the enemy from lowering this Pokemon's stats.
Cloud NineBlocks the effects of weather.
Color ChangeFoe's move changes the Pokemon's type.
CompoundeyesIncreases accuracy by 30%. Increases the chance of finding items on wild Pokemon.
ContraryThe Pokemon's stat changes are reversed.
Cursed BodyThe Pokemon has a 30% chance to disable any move that hits it.
Cute CharmCan infatuate Pokemon of opposite gender when struck.
DampPrevents the use of Selfdestruct or Explosion. Prevents Aftermath from doing damage.
DefeatistHalves this Pokemon's Attack and Special Attack if its HP drops below 50%.
DefiantBoosts Attack by 2 stages for every stat drop.
DownloadThe Pokemon gets a stat boost depending on its opponent's stats.
DrizzleSummons permanent rain.
DroughtSummons permanent sunlight.
Dry SkinThe Pokemon absorbs Water-type attacks and has a weakness to Fire-type moves. Heals in rain and is damaged by sun.
Early BirdReduces sleep time by 50%.
Effect SporeInduces paralysis, poison, or sleep when struck.
FilterReduces damage from super effective hits by 1/4.
Flame Body30% chance to burn when struck. Halves the number of steps required to hatch Eggs.
Flare BoostIncreases Special Attack to 1.5× when burned.
Flash FireGrants immunity to Fire-type moves and increases the power of Fire-type moves by 50% when hit by a Fire-type move.
Flower GiftRaises stats of this Pokemon and its partner in sun.
ForecastChanges type according to weather.
ForewarnTells which of the opponent's moves has the highest Base Power.
Friend GuardReduces damage done to a teammate by 1/4.
FriskReveals the foe's item.
GluttonyConsumes pinch Berries at 50% HP or less.
GutsAttack is increased by 50% when afflicted with status.
HarvestPokemon has a 50% chance to regain its held Berry at the end of the turn.
Healer30% chance to heal an adjacent teammate of a status condition every turn.
HeatproofReduces damage from Fire-type moves by 50%.
Heavy MetalThe Pokemon's weight is doubled.
Honey GatherAdds a chance of finding Honey after each in-game battle.
Huge PowerDoubles Attack.
HustlePhysical moves do 50% more damage at the cost of 20% accuracy. Increases wild encounter rate with higher level Pokemon.
HydrationHeals status effects in rain.
Hyper CutterPrevents the enemy from lowering this Pokemon's Attack.
Ice BodyHeals 1/16 max HP in hail.
IlluminateIncreases wild encounter rate (no effect in battles).
IllusionThe Pokemon appears as the last Pokemon in the party to the opponent.
ImmunityThis Pokemon cannot be poisoned.
ImposterThe Pokemon transforms into the opponent when it switches in.
InfiltratorThe Pokemon bypasses the foe's Light Screen, Reflect, Mist, and Safeguard.
Inner FocusPrevents flinching.
InsomniaPrevents sleep.
IntimidateLowers the foe's Attack one stage. Decreases wild encounter rate.
Iron BarbsDeals 12.5% damage when the opponent makes contact.
Iron FistIncreases the power of punching moves by 20%.
JustifiedRaises Attack 1 stage when hit by a Dark-type move.
Keen EyePokemon's accuracy cannot be lowered.
KlutzThis Pokemon both is unaffected by and will not utilize held items.
Leaf GuardPrevents status effects in sunlight.
LevitateThis Pokemon is immune to Ground-type moves.
Light MetalThe Pokemon's weight is halved.
LightningrodWhen hit with an Electric-type move, Special Attack is boosted by 1 stage. All Electric-type attacks are drawn to this Pokemon.
LimberBlocks paralysis.
Liquid OozeLeeching moves cause the enemy to lose HP instead.
Magic BounceBounces back certain non-damaging moves.
Magic GuardPrevents indirect damage.
Magma ArmorCannot be frozen. Halves the amount of steps required to hatch Eggs.
Magnet PullPrevents Steel-type Pokemon from switching. Increases the chance of encountering a Steel-type Pokemon in the wild.
Marvel ScaleBoosts Defense by 50% when hit by a status move.
MinusIf allied with a Pokemon with Plus or Minus, its Special Attack increases by 50%.
Mold BreakerAbilities that hinder attacks are nullified.
MoodyA random stat is lowered by 1 stage and another is boosted by 2 stages every turn.
Motor DriveWhen hit with an Electric-type move, Speed is boosted 1 stage.
MoxieBoosts Attack by 1 stage if the Pokemon knocks out another Pokemon.
MultiscaleReduces damage by 1/2 if the Pokemon is at full health.
MultitypeType changes depending on the held plate. Prevents item loss.
MummyThe opponent's ability becomes Mummy when it hits the Pokemon with a contact move.
Natural CureCures status on switching out.
No GuardAll attacks used by and used on this Pokemon will never miss.
NormalizeAll moves used by this Pokemon are Normal-type.
ObliviousGrants immunity to infatuation and Captivate.
OvercoatGrants immunity to damage from weather effects.
OvergrowRaises the power of Grass-type moves by 50% when at 1/3 HP or less.
Own TempoPrevents confusion.
PickpocketThe Pokemon immediately steals an item from an attacker using a contact move.
PickupAdds a chance of finding an item after each in-game battle.
PlusIf allied with a Pokemon with Plus or Minus, its Special Attack increases by 50%.
Poison HealHeals 1/8 HP per turn when poisoned.
Poison PointEnemies' contact moves have a 30% chance of poisoning them.
Poison TouchThe Pokemon has a 20% chance to poison the opponent when it uses a contact move.
PranksterMoves that do not deal direct damage have their priority increased by one level.
PressureEnemy attacks lose one extra PP. Increases wild encounter rate.
Pure PowerDoubles Attack stat.
Quick FeetIncreases Speed by 50% when afflicted with a status condition.
Rain DishHeals 1/16 max HP in rain.
RattledBoosts Speed by 1 stage when hit by a Bug-, Dark-, or Ghost-type attack.
RecklessIncreases the power of recoil moves by 20%.
RegeneratorPokemon heals 1/3 of its maximum HP on switching out.
RivalryMove power depends on gender of the opponent.
Rock HeadRecoil moves deal no recoil damage.
Rough SkinDeals 12.5% damage when the opponent makes contact.
Run AwayIncreases chances of successfully escaping a random battle.
Sand ForceIncreases power of Ground-, Rock-, and Steel-type attacks by 30% in a sandstorm.
Sand RushSpeed doubles in sandstorm.
Sand StreamSummons permanent sandstorm.
Sand VeilEvasion increases by 20% in a sandstorm.
Sap SipperGrants immunity to Grass-type moves and boosts Attack by 1 stage when hit by a Grass-type move.
ScrappyCan hit Ghost-types with Fighting- and Normal-type moves.
Serene GraceThis Pokemon's secondary effect chances are doubled.
Shadow TagPrevents switching.
Shed Skin30% chance to heal status every turn.
Sheer ForceIncreases power of moves with secondary effects by 30%, but removes the effects.
Shell ArmorPrevents critical hits.
Shield DustSecondary effects won't occur.
SimpleDoubles all status boosts and drops.
Skill LinkMulti-hit moves will always hit the maximum number of times.
Slow StartAttack and Speed are halved for 5 turns.
SniperCritical hits do 3x damage instead of 2x.
Snow CloakEvasion increases 20% in hail.
Snow WarningSummons permanent hail.
Solar PowerHP decreases in the sun. Special Attack increases by 50%.
Solid RockReduces damage from super effective hits by 1/4.
SoundproofUnaffected by sound moves.
Speed BoostSpeed increases at end of the turn.
StallThis Pokemon moves last.
StaticEnemies' contact moves can paralyze them.
SteadfastSpeed is boosted one stage when flinched.
StenchIncreases the chance that the opponent will flinch when the Pokemon attacks. Decreases wild encounter rate.
Sticky HoldThis Pokemon's item cannot be removed. Increases chance of encountering Pokemon while fishing.
Storm DrainWhen hit with a Water-type move, Special Attack is boosted by 1 stage. All Water-type attacks are drawn to this Pokemon.
SturdyIf the Pokemon is at full HP, it will survive any attack. OHKO moves will fail.
Suction CupsCannot be forced to switch. Increases chance of encountering Pokemon while fishing.
Super LuckCritical hit rate doubles.
SwarmBoosts the power of Bug-type moves by 50% when at 1/3 HP or less.
Swift SwimSpeed doubles in rain.
SynchronizeWhen afflicted with status, the enemy is afflicted also. Can pass nature to wild Pokemon.
Tangled FeetEvasion increases when confused.
TechnicianMoves with 60 Base Power or less do 50% more damage.
TelepathyDoes not take damage from allies' attacks.
TeravoltAbilities that hinder attacks are nullified.
Thick FatFire- and Ice-type damage is reduced by 1/2.
Tinted LensDoubles damage on resisted hits.
TorrentBoosts power of Water-type moves by 50% when at 1/3 HP or less.
Toxic BoostAttack is increased by 50% when poisoned.
TraceCopies foe's ability.
TruantThis Pokemon does nothing every other turn.
TurboblazeAbilities that hinder attacks are nullified.
UnawareIgnores stat boosts on other Pokemon.
UnburdenSpeed increases when an item is used or lost.
UnnervePrevents the foe from consuming their held Berry item.
Victory StarIncreases the accuracy of this Pokemon and allies on its side of the field by 10%.
Vital SpiritPrevents sleep. Increases wild encounters with higher level Pokemon.
Volt AbsorbHeals 25% HP when hit by an Electric-type attack.
Water AbsorbHeals 25% HP when hit by a Water-type attack.
Water VeilPrevents burn.
Weak ArmorBoosts Speed by 1 stage and lowers Defense by 1 stage when hit by a physical move.
White SmokePrevents the enemy from lowering this Pokemon's stats. Decreases wild encounter rate.
Wonder GuardOnly super effective attacks harm this Pokemon.
Wonder SkinReduces the chance of a status move having an effect by 50%.
Zen ModeThe Pokemon changes forme when below 50% of its max HP.

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