Name | Description |
---|---|
Adaptability | The Pokemon's STAB modifier becomes 2x. |
Aftermath | Deals 25% damage when KOed by contact damage. |
Air Lock | Blocks the effects of weather. |
Analytic | Raises the power of all moves by 30% if the Pokemon moves last. |
Anger Point | Raises Attack to +6 if struck by a critical hit. |
Anticipation |
Alerts the Pokemon to certain dangerous moves.
|
Arena Trap |
Prevents switching and increases encounter rate.
|
Bad Dreams | Deals 12.5% damage to sleeping opponents per turn. |
Battle Armor | Prevents critical hits. |
Big Pecks | Prevents the enemy from lowering this Pokemon's Defense. |
Blaze | Boosts power of Fire-type moves 50% when at 1/3 HP or less. |
Chlorophyll | Speed doubles in sun. |
Clear Body | Prevents the enemy from lowering this Pokemon's stats. |
Cloud Nine | Blocks the effects of weather. |
Color Change | Foe's move changes the Pokemon's type. |
Compoundeyes | Increases accuracy by 30%. Increases the chance of finding items on wild Pokemon. |
Contrary | The Pokemon's stat changes are reversed. |
Cursed Body | The Pokemon has a 30% chance to disable any move that hits it. |
Cute Charm | Can infatuate Pokemon of opposite gender when struck. |
Damp | Prevents the use of Selfdestruct or Explosion. Prevents Aftermath from doing damage. |
Defeatist | Halves this Pokemon's Attack and Special Attack if its HP drops below 50%. |
Defiant | Boosts Attack by 2 stages for every stat drop. |
Download | The Pokemon gets a stat boost depending on its opponent's stats. |
Drizzle | Summons permanent rain. |
Drought | Summons permanent sunlight. |
Dry Skin | The Pokemon absorbs Water-type attacks and has a weakness to Fire-type moves. Heals in rain and is damaged by sun. |
Early Bird | Reduces sleep time by 50%. |
Effect Spore | Induces paralysis, poison, or sleep when struck. |
Filter | Reduces damage from super effective hits by 1/4. |
Flame Body | 30% chance to burn when struck. Halves the number of steps required to hatch Eggs. |
Flare Boost | Increases Special Attack to 1.5× when burned. |
Flash Fire | Grants immunity to Fire-type moves and increases the power of Fire-type moves by 50% when hit by a Fire-type move. |
Flower Gift | Raises stats of this Pokemon and its partner in sun. |
Forecast | Changes type according to weather. |
Forewarn | Tells which of the opponent's moves has the highest Base Power. |
Friend Guard | Reduces damage done to a teammate by 1/4. |
Frisk | Reveals the foe's item. |
Gluttony | Consumes pinch Berries at 50% HP or less. |
Guts | Attack is increased by 50% when afflicted with status. |
Harvest | Pokemon has a 50% chance to regain its held Berry at the end of the turn. |
Healer | 30% chance to heal an adjacent teammate of a status condition every turn. |
Heatproof | Reduces damage from Fire-type moves by 50%. |
Heavy Metal | The Pokemon's weight is doubled. |
Honey Gather | Adds a chance of finding Honey after each in-game battle. |
Huge Power | Doubles Attack. |
Hustle | Physical moves do 50% more damage at the cost of 20% accuracy. Increases wild encounter rate with higher level Pokemon. |
Hydration | Heals status effects in rain. |
Hyper Cutter | Prevents the enemy from lowering this Pokemon's Attack. |
Ice Body | Heals 1/16 max HP in hail. |
Illuminate | Increases wild encounter rate (no effect in battles). |
Illusion | The Pokemon appears as the last Pokemon in the party to the opponent. |
Immunity | This Pokemon cannot be poisoned. |
Imposter | The Pokemon transforms into the opponent when it switches in. |
Infiltrator | The Pokemon bypasses the foe's Light Screen, Reflect, Mist, and Safeguard. |
Inner Focus | Prevents flinching. |
Insomnia | Prevents sleep. |
Intimidate | Lowers the foe's Attack one stage. Decreases wild encounter rate. |
Iron Barbs | Deals 12.5% damage when the opponent makes contact. |
Iron Fist | Increases the power of punching moves by 20%. |
Justified | Raises Attack 1 stage when hit by a Dark-type move. |
Keen Eye | Pokemon's accuracy cannot be lowered. |
Klutz | This Pokemon both is unaffected by and will not utilize held items. |
Leaf Guard | Prevents status effects in sunlight. |
Levitate | This Pokemon is immune to Ground-type moves. |
Light Metal | The Pokemon's weight is halved. |
Lightningrod | When hit with an Electric-type move, Special Attack is boosted by 1 stage. All Electric-type attacks are drawn to this Pokemon. |
Limber | Blocks paralysis. |
Liquid Ooze | Leeching moves cause the enemy to lose HP instead. |
Magic Bounce | Bounces back certain non-damaging moves. |
Magic Guard | Prevents indirect damage. |
Magma Armor | Cannot be frozen. Halves the amount of steps required to hatch Eggs. |
Magnet Pull | Prevents Steel-type Pokemon from switching. Increases the chance of encountering a Steel-type Pokemon in the wild. |
Marvel Scale | Boosts Defense by 50% when hit by a status move. |
Minus | If allied with a Pokemon with Plus or Minus, its Special Attack increases by 50%. |
Mold Breaker | Abilities that hinder attacks are nullified. |
Moody | A random stat is lowered by 1 stage and another is boosted by 2 stages every turn. |
Motor Drive | When hit with an Electric-type move, Speed is boosted 1 stage. |
Moxie | Boosts Attack by 1 stage if the Pokemon knocks out another Pokemon. |
Multiscale | Reduces damage by 1/2 if the Pokemon is at full health. |
Multitype | Type changes depending on the held plate. Prevents item loss. |
Mummy | The opponent's ability becomes Mummy when it hits the Pokemon with a contact move. |
Natural Cure | Cures status on switching out. |
No Guard | All attacks used by and used on this Pokemon will never miss. |
Normalize | All moves used by this Pokemon are Normal-type. |
Oblivious | Grants immunity to infatuation and Captivate. |
Overcoat | Grants immunity to damage from weather effects. |
Overgrow | Raises the power of Grass-type moves by 50% when at 1/3 HP or less. |
Own Tempo | Prevents confusion. |
Pickpocket | The Pokemon immediately steals an item from an attacker using a contact move. |
Pickup | Adds a chance of finding an item after each in-game battle. |
Plus | If allied with a Pokemon with Plus or Minus, its Special Attack increases by 50%. |
Poison Heal | Heals 1/8 HP per turn when poisoned. |
Poison Point | Enemies' contact moves have a 30% chance of poisoning them. |
Poison Touch | The Pokemon has a 20% chance to poison the opponent when it uses a contact move. |
Prankster | Moves that do not deal direct damage have their priority increased by one level. |
Pressure | Enemy attacks lose one extra PP. Increases wild encounter rate. |
Pure Power | Doubles Attack stat. |
Quick Feet | Increases Speed by 50% when afflicted with a status condition. |
Rain Dish | Heals 1/16 max HP in rain. |
Rattled | Boosts Speed by 1 stage when hit by a Bug-, Dark-, or Ghost-type attack. |
Reckless | Increases the power of recoil moves by 20%. |
Regenerator | Pokemon heals 1/3 of its maximum HP on switching out. |
Rivalry | Move power depends on gender of the opponent. |
Rock Head | Recoil moves deal no recoil damage. |
Rough Skin | Deals 12.5% damage when the opponent makes contact. |
Run Away | Increases chances of successfully escaping a random battle. |
Sand Force | Increases power of Ground-, Rock-, and Steel-type attacks by 30% in a sandstorm. |
Sand Rush | Speed doubles in sandstorm. |
Sand Stream | Summons permanent sandstorm. |
Sand Veil | Evasion increases by 20% in a sandstorm. |
Sap Sipper | Grants immunity to Grass-type moves and boosts Attack by 1 stage when hit by a Grass-type move. |
Scrappy | Can hit Ghost-types with Fighting- and Normal-type moves. |
Serene Grace | This Pokemon's secondary effect chances are doubled. |
Shadow Tag | Prevents switching. |
Shed Skin | 30% chance to heal status every turn. |
Sheer Force | Increases power of moves with secondary effects by 30%, but removes the effects. |
Shell Armor | Prevents critical hits. |
Shield Dust | Secondary effects won't occur. |
Simple | Doubles all status boosts and drops. |
Skill Link | Multi-hit moves will always hit the maximum number of times. |
Slow Start | Attack and Speed are halved for 5 turns. |
Sniper | Critical hits do 3x damage instead of 2x. |
Snow Cloak | Evasion increases 20% in hail. |
Snow Warning | Summons permanent hail. |
Solar Power | HP decreases in the sun. Special Attack increases by 50%. |
Solid Rock | Reduces damage from super effective hits by 1/4. |
Soundproof | Unaffected by sound moves. |
Speed Boost | Speed increases at end of the turn. |
Stall | This Pokemon moves last. |
Static | Enemies' contact moves can paralyze them. |
Steadfast | Speed is boosted one stage when flinched. |
Stench | Increases the chance that the opponent will flinch when the Pokemon attacks. Decreases wild encounter rate. |
Sticky Hold | This Pokemon's item cannot be removed. Increases chance of encountering Pokemon while fishing. |
Storm Drain | When hit with a Water-type move, Special Attack is boosted by 1 stage. All Water-type attacks are drawn to this Pokemon. |
Sturdy | If the Pokemon is at full HP, it will survive any attack. OHKO moves will fail. |
Suction Cups | Cannot be forced to switch. Increases chance of encountering Pokemon while fishing. |
Super Luck | Critical hit rate doubles. |
Swarm | Boosts the power of Bug-type moves by 50% when at 1/3 HP or less. |
Swift Swim | Speed doubles in rain. |
Synchronize | When afflicted with status, the enemy is afflicted also. Can pass nature to wild Pokemon. |
Tangled Feet | Evasion increases when confused. |
Technician | Moves with 60 Base Power or less do 50% more damage. |
Telepathy | Does not take damage from allies' attacks. |
Teravolt | Abilities that hinder attacks are nullified. |
Thick Fat | Fire- and Ice-type damage is reduced by 1/2. |
Tinted Lens | Doubles damage on resisted hits. |
Torrent | Boosts power of Water-type moves by 50% when at 1/3 HP or less. |
Toxic Boost | Attack is increased by 50% when poisoned. |
Trace | Copies foe's ability. |
Truant | This Pokemon does nothing every other turn. |
Turboblaze | Abilities that hinder attacks are nullified. |
Unaware | Ignores stat boosts on other Pokemon. |
Unburden | Speed increases when an item is used or lost. |
Unnerve | Prevents the foe from consuming their held Berry item. |
Victory Star | Increases the accuracy of this Pokemon and allies on its side of the field by 10%. |
Vital Spirit | Prevents sleep. Increases wild encounters with higher level Pokemon. |
Volt Absorb | Heals 25% HP when hit by an Electric-type attack. |
Water Absorb | Heals 25% HP when hit by a Water-type attack. |
Water Veil | Prevents burn. |
Weak Armor | Boosts Speed by 1 stage and lowers Defense by 1 stage when hit by a physical move. |
White Smoke | Prevents the enemy from lowering this Pokemon's stats. Decreases wild encounter rate. |
Wonder Guard | Only super effective attacks harm this Pokemon. |
Wonder Skin | Reduces the chance of a status move having an effect by 50%. |
Zen Mode | The Pokemon changes forme when below 50% of its max HP. |
domingo, 21 de outubro de 2012
Habilidades B/W
14:59
Liga Mineira de Pokémon