Name | Power | Accuracy | PP | Description |
---|---|---|---|---|
Absorb | 20 | 100% | 20 | Leeches 50% damage. |
Acid | 40 | 100% | 30 | 10% chance to lower Def 1 stage. |
Acid Armor | - | - | 40 | Boosts Def 2 stages. |
Aerial Ace | 60 | - | 20 | Ignores accuracy modifiers. |
Aeroblast | 100 | 95% | 5 | High critical hit rate. |
Agility | - | - | 30 | Boosts Spe 2 stages. |
Air Cutter | 55 | 95% | 25 | High critical hit rate. |
Amnesia | - | - | 20 | Boosts SpD 2 stages. |
AncientPower | 60 | 100% | 5 | 10% chance to boost all stats 1 stage. |
Arm Thrust | 15 | 100% | 20 | Hits 2-5 times in one turn. |
Aromatherapy | - | - | 5 | Cures status on the user's team. |
Assist | - | - | 20 | Uses a random move from the user's team. |
Astonish | 30 | 100% | 15 | 30% chance to flinch. |
Attract | - | 100% | 15 | Targets of the opposite gender are infatuated and have a 50% chance to do nothing. |
Aurora Beam | 65 | 100% | 20 | 10% chance to lower Atk. |
Barrage | 15 | 85% | 20 | Hits 2-5 times in one turn. |
Barrier | - | - | 30 | Boosts Def 2 stages. |
Baton Pass | - | - | 40 | User switches, but passes on all stat changes and some special conditions. |
Beat Up | 10 | 100% | 10 | All healthy Pokémon aid in damaging the target. |
Belly Drum | - | - | 10 | User loses 50% max HP. Maximizes Atk. |
Bide | - | - | 10 | Charges for 2-3 turns; returns double the damage received in those turns. |
Bind | 15 | 75% | 20 | Traps and damages over multiple turns. |
Bite | 60 | 100% | 25 | 30% chance to flinch. |
Blast Burn | 150 | 90% | 5 | User cannot move next turn. |
Blaze Kick | 85 | 90% | 10 | High critical hit rate. 10% chance to burn the target. |
Blizzard | 120 | 70% | 5 | 10% chance to freeze. |
Block | - | - | 5 | The target cannot switch out. |
Body Slam | 85 | 100% | 15 | 30% chance to paralyze. |
Bone Club | 65 | 85% | 20 | 10% chance to flinch. |
Bone Rush | 25 | 80% | 10 | Hits 2-5 times in one turn. |
Bonemerang | 50 | 90% | 10 | Hits twice in one turn. |
Bounce | 85 | 85% | 5 | User is made invulnerable for one turn, then hits the next turn. 30% chance to paralyze. |
Brick Break | 75 | 100% | 15 | Destroys Light Screen and Reflect, then hits. |
Bubble | 20 | 100% | 30 | 10% chance to lower Spe. |
BubbleBeam | 65 | 100% | 20 | 10% chance to lower Spe. |
Bulk Up | - | - | 20 | Boosts Atk and Def 1 stage. |
Bullet Seed | 10 | 100% | 30 | Hits 2-5 times in one turn. |
Calm Mind | - | - | 20 | Boosts SpA and SpD 1 stage. |
Camouflage | - | - | 20 | Changes user's type to Normal in link battles. |
Charge | - | - | 20 | Doubles power of an Electric-type move used next turn. |
Charm | - | 100% | 20 | Lowers foe's Atk 2 stages. |
Clamp | 35 | 75% | 10 | Traps and damages over multiple turns. |
Comet Punch | 18 | 85% | 15 | Hits 2-5 times in one turn. |
Confuse Ray | - | 100% | 10 | Confuses the target. |
Confusion | 50 | 100% | 25 | 10% chance to confuse. |
Constrict | 10 | 100% | 35 | 10% chance to lower Spe. |
Conversion | - | - | 30 | Changes user into a new type based on the user's moves. |
Conversion2 | - | - | 30 | Changes user into a new type that resists the last attack to hit the user. |
Cosmic Power | - | - | 20 | Boosts Def and SpD 1 stage. |
Cotton Spore | - | 85% | 40 | Lowers foe's Spe 2 stages. |
Counter | - | 100% | 20 | If hit by a physical attack, returns double the damage. |
Covet | 40 | 100% | 40 | Steals target's item. |
Crabhammer | 90 | 85% | 10 | High critical hit rate. |
Cross Chop | 100 | 80% | 5 | High critical hit rate. |
Crunch | 80 | 100% | 15 | 20% chance to lower SpD 1 stage. |
Crush Claw | 75 | 95% | 10 | 50% chance to lower Def 1 stage. |
Curse | - | - | 10 | Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise. |
Cut | 50 | 95% | 30 | No additional effect. |
Defense Curl | - | - | 40 | Boosts Def 1 stage. |
Destiny Bond | - | - | 5 | If the user faints, the foe faints. |
Detect | - | - | 5 | Prevents anything from working on the user that turn. |
Dig | 60 | 100% | 10 | User is made invulnerable for one turn, then hits the next turn. |
Disable | - | 55% | 20 | Prevents the last move used from being used again for 4-7 turns. |
Dive | 60 | 100% | 10 | User is made invulnerable for one turn, then hits the next turn. |
Dizzy Punch | 70 | 100% | 10 | 20% chance to confuse. |
Doom Desire | 120 | 85% | 5 | Deals damage at the end of the turn after three turns. |
Double Kick | 30 | 100% | 30 | Hits twice in 1 turn. |
Double Team | - | - | 15 | Boosts evasion 1 stage. |
Double-Edge | 120 | 100% | 15 | Has 1/3 recoil. |
DoubleSlap | 15 | 85% | 10 | Hits 2-5 times in 1 turn. |
Dragon Claw | 80 | 100% | 15 | No additional effect. |
Dragon Dance | - | - | 20 | Boosts Atk and Spe 1 stage. |
Dragon Rage | - | 100% | 10 | Does 40 damage. |
DragonBreath | 60 | 100% | 20 | 30% chance to paralyze. |
Dream Eater | 100 | 100% | 15 | Leeches 50% damage. Only works on a sleeping Pokémon. |
Drill Peck | 80 | 100% | 20 | No additional effect. |
DynamicPunch | 100 | 50% | 5 | Confuses the foe. |
Earthquake | 100 | 100% | 10 | Hits Pokémon using Dig with double Base Power. |
Egg Bomb | 100 | 75% | 10 | No additional effect. |
Ember | 40 | 100% | 25 | 10% chance to burn. |
Encore | - | 100% | 5 | Causes the target to repeat the move 4-8 turns. |
Endeavor | - | 100% | 5 | Lowers the target's HP to the user's HP. |
Endure | - | - | 10 | The user always survives with at least 1 HP. |
Eruption | 150 | 100% | 5 | Does less damage as the user's HP decreases. |
Explosion | 250 | 100% | 5 | Faints the user. |
Extrasensory | 80 | 100% | 30 | 10% chance to flinch. |
ExtremeSpeed | 80 | 100% | 5 | The user always attacks first. |
Facade | 70 | 100% | 20 | Has 140 Base Power when burned, paralyzed, or poisoned. |
Faint Attack | 60 | - | 20 | Ignores accuracy modifiers. |
Fake Out | 40 | 100% | 10 | The user always moves first, and flinches the foe. Can only be used on the first turn out. |
Fake Tears | - | 100% | 20 | Lowers SpD 2 stages. |
False Swipe | 40 | 100% | 40 | Always leaves the foe with at least 1 HP. |
FeatherDance | - | 100% | 15 | Lowers Atk 2 stages. |
Fire Blast | 120 | 85% | 5 | 10% chance to burn. |
Fire Punch | 75 | 100% | 15 | 10% chance to burn. |
Fire Spin | 15 | 70% | 15 | Traps and damages over multiple turns. |
Fissure | - | 30% | 5 | Will OHKO the target. |
Flail | - | 100% | 15 | Does more damage as HP decreases. |
Flame Wheel | 60 | 100% | 25 | 10% chance to burn. Thaws the user. |
Flamethrower | 95 | 100% | 15 | 10% chance to burn. |
Flash | - | 70% | 20 | Lowers foe's accuracy 1 stage. |
Flatter | - | 100% | 15 | Confuses the foe. Boosts the foe's SpA 1 stage. |
Fly | 70 | 95% | 15 | User is made invulnerable for one turn, then hits the next turn. |
Focus Energy | - | - | 30 | Boosts critical hit rate 1 stage. |
Focus Punch | 150 | 100% | 20 | Fails if the user takes damage before it hits. |
Follow Me | - | - | 20 | All moves target the user. |
Foresight | - | - | 40 | Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghosts. |
Frenzy Plant | 150 | 90% | 5 | User cannot move next turn. |
Frustration | - | 100% | 20 | No additional effect. |
Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. |
Fury Cutter | 10 | 95% | 20 | Power doubles with each consecutive hit. |
Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. |
Future Sight | 80 | 90% | 15 | Deals damage at the end of the turn after three turns. |
Giga Drain | 60 | 100% | 5 | Leeches 50% damage. |
Glare | - | 75% | 30 | Paralyzes the target. |
GrassWhistle | - | 55% | 15 | Puts the foe to sleep. |
Growl | - | 100% | 40 | Lowers foe's Atk 1 stage. |
Growth | - | - | 40 | Boosts SpA 1 stage. |
Grudge | - | - | 5 | If the user faints, the foe's attack loses all of its PP. |
Guillotine | - | 30% | 5 | Will OHKO the target. |
Gust | 40 | 100% | 35 | Hits Bouncers and Fliers for twice Base Power. |
Hail | - | - | 10 | Summons hail for 5 turns. |
Harden | - | - | 30 | Boosts Def 1 stage. |
Haze | - | - | 30 | Eliminates all stat changes. |
Headbutt | 70 | 100% | 15 | 30% chance to flinch. |
Heal Bell | - | - | 5 | Cures status on the user's team. |
Heat Wave | 100 | 90% | 10 | 10% chance to burn. |
Helping Hand | - | - | 20 | Increases power of ally's moves 50%. |
Hi Jump Kick | 85 | 90% | 20 | If it misses, user loses HP equal to 1/2 the damage that would have been dealt. |
Hidden Power | - | 100% | 15 | Has 30-70 power and can be any type but Normal, based on the user's IVs. |
Horn Attack | 65 | 100% | 25 | No additional effect. |
Horn Drill | - | 30% | 5 | Will OHKO the target. |
Howl | - | - | 40 | Boosts Atk 1 stage. |
Hydro Cannon | 150 | 90% | 5 | User cannot move next turn. |
Hydro Pump | 120 | 80% | 5 | No additional effect. |
Hyper Beam | 150 | 90% | 5 | User cannot move next turn. |
Hyper Fang | 80 | 90% | 15 | 10% chance to flinch. |
Hyper Voice | 90 | 100% | 10 | No additional effect. |
Hypnosis | - | 60% | 20 | Puts the foe to sleep. |
Ice Ball | 30 | 90% | 20 | Doubles in power with each hit. Repeats for 5 turns. |
Ice Beam | 95 | 100% | 10 | 10% chance to freeze. |
Ice Punch | 75 | 100% | 15 | 10% chance to freeze. |
Icicle Spear | 10 | 100% | 30 | Hits 2-5 times in one turn. |
Icy Wind | 55 | 95% | 15 | Lowers foe's Spe 1 stage. |
Imprison | - | - | 10 | No foe can use any of the user's moves. |
Ingrain | - | - | 20 | Heals the user 1/16 its max HP each turn. Prevents the user from switching. |
Iron Defense | - | - | 15 | Boosts Def 2 stages. |
Iron Tail | 100 | 75% | 15 | 30% chance to lower Def 1 stage. |
Jump Kick | 70 | 95% | 25 | If it misses, user loses HP equal to 1/2 the damage that would have been dealt. |
Karate Chop | 50 | 100% | 25 | High critical hit rate. |
Kinesis | - | 80% | 15 | Lowers foe's accuracy 1 stage. |
Knock Off | 20 | 100% | 20 | Removes the target's item. |
Leaf Blade | 70 | 100% | 15 | High critical hit rate. |
Leech Life | 20 | 100% | 15 | Leeches 50% damage. |
Leech Seed | - | 90% | 10 | Leeches 1/8 of the target's HP each turn. |
Leer | - | 100% | 30 | Lowers foe's Def 1 stage. |
Lick | 20 | 100% | 30 | 30% chance to paralyze. |
Light Screen | - | - | 30 | Lowers damage from special attacks for 5 turns. |
Lock-On | - | - | 5 | The next move used will always hit. |
Lovely Kiss | - | 75% | 10 | Puts the foe to sleep. |
Low Kick | - | 100% | 20 | Deals damage based on the foe's weight. |
Luster Purge | 70 | 100% | 5 | 50% chance to lower SpD 1 stage. |
Mach Punch | 40 | 100% | 30 | The user always attacks first. |
Magic Coat | - | - | 15 | Bounces back certain non-damaging moves. |
Magical Leaf | 60 | - | 20 | Ignores accuracy modifiers. |
Magnitude | - | 100% | 30 | Has variable damage. |
Mean Look | - | - | 5 | The target cannot switch out. |
Meditate | - | - | 40 | Boosts Atk 1 stage. |
Mega Drain | 40 | 100% | 10 | Leeches 50% damage. |
Mega Kick | 120 | 75% | 5 | No additional effect. |
Mega Punch | 80 | 85% | 20 | No additional effect. |
Megahorn | 120 | 85% | 10 | No additional effect. |
Memento | - | - | 10 | User faints. Lowers foe's Atk and SpA 2 stages. |
Metal Claw | 50 | 95% | 35 | 10% chance to boost Atk 1 stage. |
Metal Sound | - | 85% | 40 | Lower's SpD 2 stages. |
Meteor Mash | 100 | 85% | 10 | 20% chance to raise Atk 1 stage. |
Metronome | - | - | 10 | Picks a random move. |
Milk Drink | - | - | 10 | Heals 50% max HP. |
Mimic | - | - | 10 | Copies the last move used by the target. |
Mind Reader | - | - | 5 | The next move used will always hit. |
Minimize | - | - | 20 | Boosts evasion 1 stage. |
Mirror Coat | - | 100% | 20 | If hit by a special attack, returns double the damage. |
Mirror Move | - | - | 20 | Uses the last move that hit the user. |
Mist | - | - | 30 | Prevents moves that lower stats from working for 5 turns. |
Mist Ball | 70 | 100% | 5 | 50% chance to lower SpA 1 stage. |
Moonlight | - | - | 5 | Heals variably depending on the weather. |
Morning Sun | - | - | 5 | Heals variably depending on the weather. |
Mud Shot | 55 | 95% | 15 | Lowers Spe 1 stage. |
Mud Sport | - | - | 15 | Electric-type attacks do 50% damage. |
Mud-Slap | 20 | 100% | 10 | Lowers accuracy 1 stage. |
Muddy Water | 95 | 85% | 10 | 30% chance to lower accuracy 1 stage. |
Nature Power | - | - | 20 | Attack changes based on terrain. |
Needle Arm | 60 | 100% | 15 | 30% chance to flinch. |
Night Shade | - | 100% | 15 | Does damage equal to the user's level. |
Nightmare | - | 100% | 15 | Does 1/4 of the target's max HP per turn to a sleeping target. |
Octazooka | 65 | 85% | 10 | 50% chance to lower accuracy 1 stage. |
Odor Sleuth | - | - | 40 | Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghosts. |
Outrage | 90 | 100% | 15 | Repeats for 2-3 turns. Confuses the user at the end. |
Overheat | 140 | 90% | 5 | Lowers SpA 2 stages. |
Pain Split | - | - | 20 | Averages both Pokémon's HP. |
Pay Day | 40 | 100% | 20 | No additional effect. |
Peck | 35 | 100% | 35 | No additional effect. |
Perish Song | - | - | 5 | All active Pokémon faint after 3 turns. |
Petal Dance | 70 | 100% | 20 | Repeats for 2-3 turns. Confuses the user at the end. |
Pin Missile | 14 | 85% | 20 | Hits 2-5 times in one turn. |
Poison Fang | 50 | 100% | 15 | 30% chance to inflict bad poison. |
Poison Gas | - | 55% | 40 | Poisons the foe. |
Poison Sting | 15 | 100% | 35 | 30% chance to poison. |
Poison Tail | 50 | 100% | 25 | Has a high critical hit rate. 10% chance to poison. |
PoisonPowder | - | 75% | 35 | Poisons the foe. |
Pound | 40 | 100% | 35 | No additional effect. |
Powder Snow | 40 | 100% | 25 | 10% chance to freeze. |
Present | - | 90% | 15 | Has random power and a chance to heal the target. |
Protect | - | - | 10 | Prevents anything from working on the user that turn. |
Psybeam | 65 | 100% | 20 | 10% chance to confuse. |
Psych Up | - | - | 10 | Copies the foe's stat boosts. |
Psychic | 90 | 100% | 10 | 10% chance to lower SpD 1 stage. |
Psycho Boost | 140 | 90% | 5 | Lowers user's SpA 2 stages. |
Psywave | - | 80% | 15 | Damage is .5x to 1.5x the user's level. |
Pursuit | 40 | 100% | 20 | Doubles in power if the target switches, and hits them before they can escape. |
Quick Attack | 40 | 100% | 30 | The user always attacks first. |
Rage | 20 | 100% | 20 | Boosts Atk 1 stage if hit. |
Rain Dance | - | - | 5 | Summons rain for 5 turns. |
Rapid Spin | 20 | 100% | 40 | Removes Leech Seed and Spikes. |
Razor Leaf | 55 | 95% | 25 | Has a high critical hit rate. |
Razor Wind | 80 | 100% | 10 | Charges up the first turn; attacks on the second turn. Has a high critical hit rate. |
Recover | - | - | 20 | Heals 50% max HP. |
Recycle | - | - | 10 | Restores a used up item. |
Reflect | - | - | 20 | Lowers damage from physical attacks for 5 turns. |
Refresh | - | - | 20 | Removes status. |
Rest | - | - | 10 | The user goes to sleep for two turns and restores all HP. |
Return | - | 100% | 20 | No additional effect. |
Revenge | 60 | 100% | 10 | Doubles in power if damaged. |
Reversal | - | 100% | 15 | Does more damage as HP decreases. |
Roar | - | 100% | 20 | Forces a switch to a random Pokémon. |
Rock Blast | 25 | 80% | 10 | Hits 2-5 times in one turn. |
Rock Slide | 75 | 90% | 10 | 30% chance to flinch. |
Rock Smash | 20 | 100% | 15 | 50% chance to lower Def 1 stage. |
Rock Throw | 50 | 90% | 15 | No additional effect. |
Rock Tomb | 50 | 80% | 10 | Lowers Spe 1 stage. |
Role Play | - | - | 10 | Copies the foe's ability and overwrites the user's ability. |
Rolling Kick | 60 | 85% | 15 | 30% chance to flinch. |
Rollout | 30 | 90% | 20 | Doubles in power with each hit. Repeats for 5 turns. |
Sacred Fire | 100 | 95% | 5 | 50% chance to burn. Thaws the user. |
Safeguard | - | - | 25 | Blocks status conditions for 5 turns. |
Sand Tomb | 15 | 70% | 15 | Traps and damages over multiple turns. |
Sand-Attack | - | 100% | 15 | Lowers accuracy 1 stage. |
Sandstorm | - | - | 10 | Summons a sandstorm for 5 turns. |
Scary Face | - | 90% | 10 | Lowers Spe 2 stages. |
Scratch | 40 | 100% | 35 | No additional effect. |
Screech | - | 85% | 40 | Lowers Def two stages. |
Secret Power | 70 | 100% | 20 | Effects vary with terrain. |
Seismic Toss | - | 100% | 20 | Does damage equal to the user's level. |
Selfdestruct | 200 | 100% | 5 | Faints the user. |
Shadow Ball | 80 | 100% | 15 | 20% chance to lower SpD 1 stage. |
Shadow Punch | 60 | - | 20 | Ignores accuracy modifiers. |
Sharpen | - | - | 30 | Boosts Atk 1 stage. |
Sheer Cold | - | 30% | 5 | Will OHKO the target. |
Shock Wave | 60 | - | 20 | Ignores accuracy modifiers. |
Signal Beam | 75 | 100% | 15 | 10% chance to confuse. |
Silver Wind | 60 | 100% | 5 | 10% chance to boost all stats 1 stage. |
Sing | - | 55% | 15 | Puts the target to sleep. |
Sketch | - | - | 1 | Permanently copies the last move used by the target. |
Skill Swap | - | - | 10 | The user and the target trade abilities. |
Skull Bash | 100 | 100% | 15 | Charges up turn one; attacks turn two. Boosts Def 1 stage. |
Sky Attack | 140 | 90% | 5 | Hits the turn after being used. 30% chance to flinch. |
Sky Uppercut | 85 | 90% | 15 | Hits a Bouncing or Flying target. |
Slack Off | - | - | 10 | Heals 50% max HP. |
Slam | 80 | 75% | 20 | No additional effect. |
Slash | 70 | 100% | 20 | Has a high critical hit rate. |
Sleep Powder | - | 75% | 15 | Puts the target to sleep. |
Sleep Talk | - | - | 10 | Picks one of the user's moves at random. Can only be used while sleeping. |
Sludge | 65 | 100% | 20 | 30% chance to poison. |
Sludge Bomb | 90 | 100% | 10 | 30% chance to poison. |
SmellingSalt | 60 | 100% | 10 | Has 120 power on a paralyzed target, but cures it of paralysis. |
Smog | 20 | 70% | 20 | 40% chance to poison. |
SmokeScreen | - | 100% | 20 | Lowers accuracy 1 stage. |
Snatch | - | - | 10 | If certain moves are used, the user of Snatch uses the moves instead. |
Snore | 40 | 100% | 15 | Can only be used while sleeping. 30% chance to flinch. |
Softboiled | - | - | 10 | Heals 50% max HP. |
SolarBeam | 120 | 100% | 10 | Charges up turn 1; attacks on turn 2. |
SonicBoom | - | 90% | 20 | Does 20 damage. Ghosts are immune. |
Spark | 65 | 100% | 20 | 30% chance to paralyze. |
Spider Web | - | - | 10 | The target cannot switch out. |
Spike Cannon | 20 | 100% | 15 | Hits 2-5 times in one turn. |
Spikes | - | - | 20 | Causes damage to the enemy whenever they switch. |
Spit Up | - | 100% | 10 | Varies in power depending on the number of uses of Stockpile. |
Spite | - | 100% | 10 | Lowers the PP of the move used last by 1-5. |
Splash | - | - | 40 | No effect whatsoever. |
Spore | - | 100% | 15 | Puts the target to sleep. |
Steel Wing | 70 | 90% | 25 | 10% chance to raise the user's Def 1 stage. |
Stockpile | - | - | 10 | Sets the user up to use Spit Up and Swallow. |
Stomp | 65 | 100% | 20 | 30% chance to flinch. |
Strength | 80 | 100% | 15 | No additional effect. |
String Shot | - | 95% | 40 | Lowers Spe 1 stage. |
Struggle | 50 | - | 10 | Does 1/2 recoil. |
Stun Spore | - | 75% | 30 | Paralyzes the target. |
Submission | 80 | 80% | 25 | Has 1/4 recoil. |
Substitute | - | - | 10 | Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
Sunny Day | - | - | 5 | Summons sun for 5 turns. |
Super Fang | - | 90% | 10 | Does damage equal to half the foe's current HP. |
Superpower | 120 | 100% | 5 | Lowers the user's Atk and Def 1 stage. |
Supersonic | - | 55% | 20 | Confuses the foe. |
Surf | 95 | 100% | 15 | Hits Pokémon using Dive with double Base Power. |
Swagger | - | 90% | 15 | Confuses the target. Boosts its Atk 2 stages. |
Swallow | - | - | 10 | Healing varies based on the number of uses of Stockpile. |
Sweet Kiss | - | 75% | 10 | Confuses the target. |
Sweet Scent | - | 100% | 20 | Lowers evasion 1 stage. |
Swift | 60 | - | 20 | Ignores accuracy modifiers. |
Swords Dance | - | - | 30 | Boosts Atk 2 stages. |
Synthesis | - | - | 5 | Heals variably depending on the weather. |
Tackle | 35 | 95% | 35 | No additional effect. |
Tail Glow | - | - | 20 | Boosts SpA 2 stages. |
Tail Whip | - | 100% | 30 | Lowers Def 1 stage. |
Take Down | 90 | 85% | 20 | Has 1/4 recoil. |
Taunt | - | 100% | 20 | Forces the foe to use damaging moves for 2 turns. |
Teeter Dance | - | 100% | 20 | Confuses all other active Pokémon. |
Teleport | - | - | 20 | Has no effect. |
Thief | 40 | 100% | 10 | Steals target's item. |
Thrash | 90 | 100% | 20 | Repeats for 2-3 turns. Confuses the user. |
Thunder | 120 | 70% | 10 | 30% chance to paralyze. |
Thunder Wave | - | 100% | 20 | Paralyzes the foe. |
Thunderbolt | 95 | 100% | 15 | 10% chance to paralyze. |
ThunderPunch | 75 | 100% | 15 | 10% chance to paralyze. |
ThunderShock | 40 | 100% | 30 | 10% chance to paralyze. |
Tickle | - | 100% | 20 | Lowers Atk and Def 1 stage. |
Torment | - | 100% | 15 | Prevents the target from using the same move twice in a row. |
Toxic | - | 85% | 10 | Inflicts intensifying poison on the target. |
Transform | - | - | 10 | Transforms into the foe. |
Tri Attack | 80 | 100% | 10 | 20% chance to burn, freeze, or paralyze. |
Trick | - | 100% | 10 | Switches items with the foe. |
Triple Kick | 10 | 90% | 10 | Attacks up to 3 times in 1 turn. |
Twineedle | 25 | 100% | 20 | Hits twice in one turn. Each hit has a 20% chance to poison. |
Twister | 40 | 100% | 20 | 20% chance to flinch. |
Uproar | 50 | 100% | 10 | Repeats for 2-5 turns. No Pokémon can sleep during these turns. |
ViceGrip | 55 | 100% | 30 | No additional effect. |
Vine Whip | 35 | 100% | 10 | No additional effect. |
Vital Throw | 70 | - | 10 | Ignores accuracy modifiers. |
Volt Tackle | 120 | 100% | 15 | Has 1/3 recoil. |
Water Gun | 40 | 100% | 25 | No additional effect. |
Water Pulse | 60 | 100% | 20 | 20% chance to confuse. |
Water Sport | - | - | 15 | Fire-type attacks do 50% damage. |
Water Spout | 150 | 100% | 5 | Does less damage as the user's HP decreases. |
Waterfall | 80 | 100% | 15 | No additional effect. |
Weather Ball | 50 | 100% | 10 | Doubles in power and changes type if there is weather. |
Whirlpool | 15 | 70% | 15 | Traps and damages over multiple turns. |
Whirlwind | - | 100% | 20 | Forces the target to switch to a random Pokémon. |
Will-O-Wisp | - | 75% | 15 | Burns the foe. |
Wing Attack | 60 | 100% | 35 | No additional effect |
Wish | - | - | 10 | Heals 50% max HP after 2 turns. |
Withdraw | - | - | 40 | Boosts Def 1 stage. |
Wrap | 15 | 85% | 20 | Traps and damages over multiple turns. |
Yawn | - | - | 10 | Puts the target to sleep after 2 turns. |
Zap Cannon | 100 | 50% | 5 | Paralyzes the foe. |
domingo, 21 de outubro de 2012
R/S
14:15
Liga Mineira de Pokémon